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NPC Generator

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Advanced [show]


Ernest Cromwell, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Ernest studied abroad. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend; and seeks redemption

Ideals: Justice, Gifted, Persistence. Flaws: Selfish. Bonds: Attractive. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Ernest Cromwell, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 8 (-1)9 (-1)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. Red-brown spinel (40 gp). Chalcedony (80 gp). Onyx (80 gp).


Social Check DCs


Clerebold Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is unkempt and raggedy. His eyes are blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He pushes his goals aggressively. He is also a coward if confronted.

History: Clerebold was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic, Joker. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Clerebold Shelly, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, History +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3200 sp. Zircon (30 gp). Obsidian (4 gp). Amber (120 gp).


Social Check DCs


Peter Upton, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a violet low-cut shirt, and a small hat upon his head, and he perpetually has his flail ready. With a patchy silver beard and wild silver hair. His blue unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Mayor mother left him crippled. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Philantrophist, Extrovert. Flaws: Disease. Bonds: Slave. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Peter Upton, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)10 (+0) 9 (-1)10 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Rose (20 gp). Red garnet (50 gp). Tourmaline (50 gp).


Social Check DCs


Adelard Addington, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears white leather gloves, a white jacket, and tight pants. His whole body is exceptionally muscular. His broad hat is riddled with cuts and holes. His hazel eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his father was called into army service. Adelard was born on a far southern island where he grew up under the tutelage of his father, an expert Merchant. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Immigrant, Military. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Adelard Addington, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)15 (+2) 9 (-1)13 (+1)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Don Ansley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His blonde hair is still thick. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.

History: He was always a brilliant, if unscrupulous mind. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy, Fearful, Insane. Bonds: Attractive. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Don Ansley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp.


Social Check DCs

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