Richard Shelby, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man prefers to wear brown clothing when he does not wear armor. He has moderate length brown hair. His violet eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Bowyer, who enjoyed hunting, Richard was taken on many hunting expeditions. In his 15th year, his parents were killed by a drow raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A deep hatred of drow; and an old rival family wants him found
Ideals: Gifted. Flaws: Mundane. Bonds: Nature, Enemies, Family. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Tim Woods, Male Human [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. He is muscular with a powerful set of arms. His auburn hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He comes from a rich eastern family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and regain custody of his son
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Family, Guardian. Occupation: Miller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Thomas Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and wants his loneliness to end
Ideals: Philantrophist, Joker, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Laborer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2600 sp. Hematite (8 gp). Aquamarine (900 gp).
Gunter Ridley, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing, and carries flails. His golden hair is drawn into a tight pony tail with a skull scrunchie. His thin eyebrows rest above his beady brown eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He feels threatened by others.
Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Slave, Immigrant. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp. Red-brown spinel (40 gp). Golden pearl (40 gp). Red-brown spinel (40 gp).
Chad Enfield, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. He has golden hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Opinionated. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Interpreter
Voice: Timid voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Banded mail.
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