Balimaar Brent, Male Human [Permalink]
Personal [hide]
Description: A 5'6" western man, he is dressed in earthy colors with a green and grey handkerchief worn on his right side. He wears his brown hair down. His half smiles and green eyes are beguiling and draw you in.
Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them
History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Human compassion; and expand his business
Flaws: Shy, Racist. Bonds: Attractive, Poor, Job. Occupation: Apothecary
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 1 Good lock. 1 Average lock.
Jocelyn Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is physically well-built. He wears his silver hair up in a very large beehive style do. His green eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Jocelyn was born on a far northern forest where he grew up under the tutelage of his mother, an expert Fortune-teller. He was granted necromantic powers by his dying sister.
Motivation: Seeks redemption.
Ideals: Gifted. Flaws: Sensitive. Bonds: Slave, Immigrant. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Star rose quartz (20 gp). Smoky quartz (20 gp).
Lewis Abram, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. He keeps his long auburn hair kept up in a rat tail. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC; and to unite with his brother
Ideals: Logical. Flaws: Addict, Emotional, Antagonistic. Bonds: Poor, Family. Occupation: Slave Trader
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 6000 cp. Chrysoprase (30 gp). Moss agate (8 gp). Red garnet (130 gp).
Rolf Thornton, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears just a black suit. His red hair is cut short with large spiked bangs in the front. His eyes are amber.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He pushes his goals aggressively. He is also a coward if confronted.
History: Rolf lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Justice, Athletic. Flaws: Fearful. Bonds: Family, Has a crush. Occupation: Locksmith
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Alex Roscoe, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His violet eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.
History: Alex hails from a village terrorized by orcs. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He then took over the family business and is one of the better Armorer for hire.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Artistic. Bonds: Enemies, Religious, Job. Occupation: Armorer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2600 sp.
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Their contribution stands as a beacon of hope for all adventurers!