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NPC Generator

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Advanced [show]


Theobald Dudley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely black suit with yellow socks and a vest with buckled shoes. His hair is chestnut and very short. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.

History: He was born several months after his mother was called into army service. He has had some formal dancing training, and achieved minor success. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic. Flaws: Ugly, Secretive, Selfish. Bonds: Military. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Theobald Dudley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 6 (-2)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp. Fiery yellow corundum (600 gp). Rock crystal (70 gp). Violet garnet (200 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kyle Stanton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise green.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Mentor. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Kyle Stanton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 5 (-3)17 (+3) 15 (+2)13 (+1)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 500 gp. Bloodstone (30 gp). Star rose quartz (30 gp). Malachite (8 gp). 1 Minor magic item.


Social Check DCs


Charles Addington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear black pants and tee shirts. He wears a colorful flower in his brown hair. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his singing dream.

Motivation: Retire the richest man in the south; and to be a fletcher again

Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Addington, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)15 (+2) 8 (-1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1900 sp. 1 Thunderstones.


Social Check DCs


Raymond Atterton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears loose pants and a collared shirt complete with sweater beneath his coat, and a wedding ring on his left hand. His golden hair is cut short. His thin eyebrows rest above his beady hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Apothecary, who enjoyed hunting, Raymond was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: In love, Nature. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Raymond Atterton, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2700 sp.


Social Check DCs


Gerard Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his bastard sword. His auburn hair is kept up in a ponytail inside a Stetson hat. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things.

Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Criminal record. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Gerard Emsworth, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 14 (+2)5 (-3)
Skills Deception -1, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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