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NPC Generator

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Advanced [show]


Kyle Charlton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear black tank tops with green pants. He wears a small hat to hide his balding. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Whispers

Attributes [hide]

Kyle Charlton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: This northern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and he is greedy

Ideals: Justice. Bonds: Attractive, Poor, Immigrant, Guardian. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Gerald Everly, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Rhodochrosite (8 gp). Golden yellow topaz (300 gp). Blue quartz (8 gp). 2 Holy water. 1 Tanglefoot bags. 3 Thunderstones.


Social Check DCs


Norman Stratford, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears a pastel tunic with brown highlights, and long red pants that bunch up around his shoes. His hair is short and white. His green eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Norman's first love is himself. His second love is also himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south to a Miller, Norman learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Philantrophist. Bonds: Job, Adventurer. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Norman Stratford, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Guy Kensley, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan cloak and cross-gartered black stockings. He has a penchant for wearing a ring with an oversized opal on his right hand. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Rich, Attractive. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Guy Kensley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Heward Kent, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His head has been shaved. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He enjoys reading and quiet.

History: He got into the Ploughman business at a young age. A gifted student he started as a Mayor, but he got bored and became a Ploughman. He has set out to sabotage the competition.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Logical. Flaws: Ugly. Bonds: Job. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Heward Kent, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 18 (+4)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 14
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1900 sp. 1 Alchemist’s fire.


Social Check DCs

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