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NPC Generator

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Advanced [show]


Geoffrey Churchill, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are violet and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invites people to come help in his community garden.

History: He was born in a small desert village. Cursed with vampirism at a very young age, Geoffrey has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Geoffrey Churchill, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Fire opal pendant on a fine gold chain (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp).


Social Check DCs


Bernard Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fancy black suit. His brown hair and beard is wavy and long. His amber eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his mother was called into army service. His family was turned out during the war. He and his family wandered south to less war torn lands. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Insane, Fearful, PTSD. Bonds: Attractive, Military. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Bernard Sydney, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Conrad Wesley, Male Human [Permalink]

Personal [hide]

Description: A 5'8" southern man, he prefers to wear flannel. His hair is chestnut, silky, and of moderate length. He has a dull look in his gray eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Conrad took refuge in the large cave and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Flaws: Racist. Bonds: Attractive, Family, Mentor, Nature. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Conrad Wesley, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 17 (+3)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Justin Kenley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in blue turtlenecks beneath a grey coat with brown slacks. He has a small bristly mustache and wavy golden hair. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His first spouse was a Carter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Mundane. Bonds: Rich, Religious, Family. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Justin Kenley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Alexandrite (800 gp). Chrysoberyl (150 gp). Sard (80 gp). White opal (800 gp). 1 Small steel mirror. 1 Masterwork Thieves’ tools. 1 Magnifying glass.


Social Check DCs


Roger Haley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His black hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his old friends.

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Roger Haley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 17 (+3)16 (+3)
Skills Medicine +5, Performance +5
Senses Passive Perception 13
Languages Common, Giant, Abyssal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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