Frederick Birkenhead, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'1" and is wearing the road beaten gear of a warrior. He keeps his black hair in a pixie cut. His eyes are amber and beady.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Frederick was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and to be a priest again
Ideals: Fighting, Optimist, Impeccable. Flaws: Ugly. Bonds: Job, Religious. Occupation: Detective
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Red garnet (50 gp). Aquamarine (800 gp). 1 Superior lock.
Raymond Marley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear brown pants and tee shirts. His hair is golden and curly. His amber eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Raymond lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Miner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: He feels kind of lost in life; and to reunite with his absent father
Ideals: Joker, Justice. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Layabout
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Halfling
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: Black pearl (500 gp). Banded agate (7 gp). Eye agate (7 gp).
Gilbert Coombs, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears a brown tunic with grey highlights, and long black pants that bunch up around his shoes. He wears his brown hair down. His fierce blue eyes like to dwell on things.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Courier in town.
History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Gilbert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Courier.
Motivation: Expand his business; and he is content
Ideals: Optimist, Fighting, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Courier
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Chad Kinsley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey collared shirt and green pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He keeps his red hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He now owns his own business.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult.
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Slave. Occupation: Miner
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Rolf Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and brown robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is lengthy. His eyes are a pleasant gray.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is afraid of women and trembles around them
History: Born to a Stylist, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: Human compassion; and to pay off his debts
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 6 Acid flasks.
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