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NPC Generator

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Advanced [show]


Norman Barney, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears bulky tan painted plate armor. He has a hunchback. His hair is short and chestnut. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Sculptor and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Norman Barney, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Rolf Barclay, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. His golden hair is styled in orderly dreadlocks. His brown eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Attractive, Rich. Occupation: Barber

Voice: Sleepy voice

Attributes [hide]

Rolf Barclay, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)12 (+1) 7 (-2)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Deep green spinel (150 gp). Golden pearl (150 gp).


Social Check DCs


Wymar Graham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his hair in dreadlocks. His eyes are hazel and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.

History: Wymar was born in the east. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wymar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wymar. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker, Persistence. Flaws: Selfish. Bonds: Rich, Criminal record. Occupation: Fisher

Voice: American accent

Attributes [hide]

Wymar Graham, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Manfred Law, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple yellow robe with blue stripes complete with hood. He wears his chestnut hair down. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Manfred was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He has worked as a Bookbinder like his mother before him.

Motivation: Sabotage a competitor; and wants to have a good time and be beloved

Ideals: Joker, Optimist, Persistence. Bonds: Attractive, Job. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Manfred Law, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Frederick Haley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, grey, dusty cloak. His black hair is smooth and relatively long. His eyes are blue and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Frederick was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has dedicated himself to building a better world.

Motivation: To reunite with his absent father.

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Nature, Job, Family. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Frederick Haley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)10 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs

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