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NPC Generator

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Advanced [show]


Rolf Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey tunic with red highlights, and long grey pants that bunch up around his shoes. His deerstalker hat is riddled with cuts and holes. His eyes are violet and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of western immigrants he idolized his mother. His arcane abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A rival would like him out of the picture; and he's repulsed by the pc

Ideals: Opinionated, Gifted. Flaws: Ugly, Antagonistic. Bonds: In love, Immigrant. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Rolf Carlyle, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. Red garnet (60 gp). Blue star sapphire (700 gp). Freshwater pearl (13 gp).


Social Check DCs


Everard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a fancy violet suit. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a great chef.

History: Gifted from a young age, Everard studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and expand his business

Ideals: Gifted. Bonds: Attractive, Mentor, Criminal record, Job. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Everard Tewksbury, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 70 pp.


Social Check DCs


Hubert Oakley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His chestnut hair is singed and shortened. His eyes are green and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world; and many goblins want him driven away

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Oakley, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 27000 cp.


Social Check DCs


Kyle Branson, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. His thin eyebrows rest above his beady blue eyes.

Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He also has developed a complete distrust of the Locksmith profession.

History: He got into the Cook business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Kyle Branson, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 18 (+4)16 (+3)
Skills Acrobatics +5, History +3
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Anthony Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and carries scimitars. His hair is black and curly. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich southern family. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure.

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Anthony Hastings, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. Fire opal (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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