Richard Hadlee, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears baggy green pantaloons and a white scarf. He has styled his blonde hair well, parting it to the left. His skin is flawless and his gray eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.
History: He was born in a small forest village. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's looking for his big break; and he is wracked by social anxiety
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Ploughman
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Solomon Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a faded coat and loose pants complete with top hat. He wears a colorful flower in his auburn hair. His half smiles and green eyes are beguiling and draw you in.
Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Solomon was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Optimist, Fighting. Bonds: Attractive, Criminal record, Adventurer. Occupation: Tanner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Sylvan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
John Burton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a green tunic with blue highlights, and long green pants that bunch up around his shoes. His hair is blonde and very short. His eyes are green and catlike.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.
History: John hails from a village terrorized by gnolls. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He now spends his time doing works of charity.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Poor, Enemies, Immigrant. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. Peridot (20 gp).
Godfrey Crawford, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Ploughman. His white hair is knotted and matted. His eyes are hazel.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His job bores him to no end. He has decided to make it more interesting.
History: Godfrey was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.
Motivation: His spouse's relatives view him with great suspicion; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Bonds: Poor, Adventurer, Criminal record, Family, Has a crush. Occupation: Ploughman
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2300 sp. White pearl (80 gp). Lapis lazuli (11 gp). Zircon (50 gp).
John Upton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and catlike.
Personality: He hates drow. He views them as having robbed his home of its proper glory. Energy wise he seems alert and responsive.
History: He was born the only child of a wealthy merchant. In his 11th year, his parents were killed by a drow raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Retire the richest man in the north; and he wants revenge against drow
Ideals: Fighting, Professionalism, Entrepeneur. Bonds: Poor, Enemies. Occupation: Jeweler
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
