Kyle Clare, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears tight fighting clothing, which leaves very little to the imagination, marred by teas. His red hair is knotted and matted. His eyes are blue and beady.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.
History: Kyle hails from a village terrorized by dire rats. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud.
Ideals: Fighting, Disciplined, Artistic. Flaws: Ugly. Bonds: Enemies. Occupation: Roofer
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Patrick Ryley, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and black robe with the hood down. He carries with him a set of maces on his belt, each one with a ruby on the hilt. He keeps his golden hair in a pixie cut. His eyes are gray and catlike.
Personality: Calm and collected, he is a well trained Bricklayer. He is harsh and unforgiving.
History: Patrick hails from a village terrorized by gnolls. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He wants revenge against gnolls.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Enemies, Slave. Occupation: Bricklayer
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1600 sp.
Gilbert Wakefield, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a small bristly mustache and wavy white hair. His eyes are likewise brown. His teeth are white and perfect.
Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Gilbert was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gilbert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gilbert. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he would like to get married and retire
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Has a crush, Criminal record. Occupation: Herbalist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Lewis Ryley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who has the majority of his body covered in plate. His hair is silver and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted druidic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Mercenary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 11000 cp. Alexandrite (900 gp). Rhodochrosite (14 gp). Deep green spinel (160 gp).
Norman Melancon, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a black poncho over his likewise colored trousers and shirt. His hair is long and white with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. He is obsessed with his god.
History: His mother raised him in a mountain cabin. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Norman's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 7 years.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and his religion dominates his actions
Ideals: Athletic. Flaws: Antagonistic. Bonds: Religious, Nature, Job. Occupation: Locksmith
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
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