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NPC Generator

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Advanced [show]


Randal Law, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. With bright auburn hair and a scraggly beard. He has several tiny emerald earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with his god.

History: Born in the south to a Beggar, Randal learned a great deal about his mother's area of expertise. He worked as a nervous Beggar and found it very stressful. He inherited the family business which he has now maintained for 4 years.

Motivation: Retire the richest man in the south; and to be a servant again

Ideals: Entrepeneur, Gifted. Bonds: Rich, Religious, Job. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Randal Law, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)11 (+0) 11 (+0)15 (+2)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Rolf Cason, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear white tank tops with yellow pants. He has wavy blonde hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Mayor business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Mayor. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To reunite with his old friends; and someone believes him a fraud

Flaws: Shy. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Rolf Cason, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)6 (-2) 16 (+3)13 (+1)
Skills Investigation +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lewis Beitz, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. His golden hair is lengthy. His eyes are likewise green. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Farmer job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Bonds: Attractive, Poor, Job, Religious, Slave. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Lewis Beitz, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 4 (-3)10 (+0) 12 (+1)14 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Wymar Clapham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. He has wavy blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a ruthless business man, a trait he acquired from his mother.

History: The child of a Bowyer, who enjoyed hunting, Wymar was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the west

Ideals: Optimist, Entrepeneur. Flaws: Insomniac, Ugly. Bonds: Nature. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Wymar Clapham, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gunter Barlow, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, blue cloak. With bright black hair and a scraggly beard. His fierce blue eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his sister before him, after school he went straight into learning to become a Architect. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a farmer again

Ideals: Philantrophist, Impeccable. Bonds: Job, Rich, Criminal record. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Gunter Barlow, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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