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NPC Generator

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Advanced [show]


Reynard Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His golden hair is lengthy. He has gleaming, smiling hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Doctor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Justice, Logical. Bonds: Attractive, Job, Immigrant. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Reynard Eastoft, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Silk rope.


Social Check DCs


Theobald Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. His black hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Emotional. Bonds: Rich, Nature. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Theobald Sherwood, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gunter Payton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has amber eyes and a tan hat with a violet feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of a Beggar, who enjoyed hunting, Gunter was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Flaws: Shy. Bonds: Criminal record, Nature, Poor. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Payton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)8 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Engraver does. He has a very tight haircut. His brown eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.

History: He was born several months after his mother was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has drifted from career to career and currently works as a Engraver.

Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Emotional. Bonds: Job, Military, Family. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Roger Chester, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 10 (+0)17 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rose (70 gp). Silver pearl (60 gp).


Social Check DCs


Norman Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green cloak and cross-gartered blue stockings. His red hair is greasy and uncared for. His brown eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the south. He has all his life been fascinated with singing.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his singing dream.

Motivation: He is content.

Ideals: Pacifist, Artistic. Flaws: Ugly, Insane, Mundane. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Norman Winthrop, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 9 (-1)4 (-3)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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