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NPC Generator

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Advanced [show]


Nicholas Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is thinning but still full. His fierce hazel eyes like to dwell on things.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to be a sage again

Ideals: Artistic. Flaws: Insane, Disease. Bonds: Attractive, Job, Enemies. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Nicholas Dayton, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Trey Walcott, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, red, dusty cloak. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trey was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has recently gotten a pet goose that steals things from people.

Motivation: Nothing but the best is good enough for him; and find a way to reverse the transformation of his sister

Ideals: Joker, Philantrophist, Impeccable. Bonds: Slave, Family, Criminal record. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Trey Walcott, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 10 (+0)5 (-3)
Skills Insight +2, Performance -1
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Miles Alston, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and tan workpants. His shirt is yellow, and he wears a heavy tan leather apron most of the time. His brown hair and beard is wavy and long. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the south. Like his father and his sister before him, after school he went straight into learning to become a Apothecary. He then took over the family business and is one of the better Apothecary for hire.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Athletic. Flaws: Racist. Bonds: Job, Immigrant, In love. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Miles Alston, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. 3 Holy water. 3 Antitoxin. 4 Alchemist’s fire.


Social Check DCs


Gerard Kimberly, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears an entirely grey suit with pastel socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. His hair is auburn, silky, and of moderate length. His hazel eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Gerard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Military, Criminal record. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Kimberly, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 6 (-2)9 (-1) 13 (+1)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Everard Kelsey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black cloak and cross-gartered green stockings. He is an epitome of beauty. He has a very tight haircut. His hazel eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: He was born to a criminal king-pin and mafia family His mother took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Healer

Voice: American accent

Attributes [hide]

Everard Kelsey, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 8 (-1)16 (+3)
Skills Investigation +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. Silver comb with moonstones (500 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs

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