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NPC Generator

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Advanced [show]


Ernest Blankley, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a worn and beaten armor. He wears a colorful flower in his red hair. He wears a mask on his face.

Personality: He has always had a great fascination with Human culture. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has worked as a Architect like his father before him.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Attractive, Job. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Ernest Blankley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Sylvan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Heward Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with white highlights, and long grey pants that bunch up around his shoes, and carries quarterstaffs. He has moderate length red hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a plains tribe. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Heward Hayden, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)9 (-1) 15 (+2)16 (+3)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Charles Crawford, Male Human [Permalink]

Personal [hide]

Description: This man wears white leather gloves, a white jacket, and tight pants. He has a penchant for wearing a ring with an oversized ruby on his left hand. He wears a deerstalker hat to hide his balding. He has several tiny ruby earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a desert tribe. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.

Motivation: To be a Interpreter again.

Bonds: Rich, Job, Immigrant, Nature, Religious. Occupation: Architect

Voice: Whispers

Attributes [hide]

Charles Crawford, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Violet garnet (400 gp). Violet garnet (400 gp). Coral (70 gp). Obsidian (12 gp). 1 Minor magic item.


Social Check DCs


Frederick Spaulding, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. He wears his blonde hair down. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast desert. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic. Bonds: Rich, Job, Slave, Nature. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Frederick Spaulding, Male Human Fighter 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Aquamarine (800 gp). Tiger eye turquoise (7 gp). Obsidian (7 gp). Star rose quartz (30 gp).


Social Check DCs


Adelard Tyndall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has a very tight haircut. He has gleaming, smiling gray eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: Human compassion; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Attractive, Immigrant. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Adelard Tyndall, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Freshwater pearl (10 gp). Red spinel (60 gp).


Social Check DCs

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