Gomory Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man dresses well, wearing red shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. He sports a long auburn beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He dislikes all the random violence that takes place in the south. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: Retire the richest man in the south; and he wants to get laid
Ideals: Pacifist, Professionalism, Entrepeneur, Artistic. Bonds: Attractive. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 6 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3000 cp.
Frederick Mitchell, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his flail. He sports a flattop hair cut. He wears an eyepatch.
Personality: He is irascible and easily irritated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sellsword
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp.
Simon Ridley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is cut short. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He receives visions of the future at random moments
History: Born to a Shepherd, his father struggled to pay the bills. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants to open a new tavern; and he has a crush on the local shepherd
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Has a crush, Job. Occupation: Brewer
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Alex Winchester, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a black coat over a white low-cut shirt, and a deerstalker hat upon his head. His hair is black and curly. He is very pretty but has cold, dead eyes.
Personality: He dislikes all the random violence that takes place in the north. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.
Motivation: He is wracked by social anxiety.
Ideals: Pacifist. Flaws: Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Beggar
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Jocelyn Reed, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears skinny pants and wears a grey and blue robe with the hood down. He wears a feathered hat to cover his moderate length chestnut hair. His eyes are a pleasant hazel.
Personality: A deeply religious man he believes everything happens for a reason. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He now mingles about in high society.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Fearful. Bonds: Religious, Rich, Job. Occupation: Fortune-teller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
