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NPC Generator

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Advanced [show]


Aldous Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his chestnut hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Ugly, Depressed, Shy. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Aldous Garfield, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)17 (+3) 10 (+0)13 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


John Rayden, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light tan in addition to tight pants. He is bald on top and has large golden tufts of hair around his ears. His eyes are hazel and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not trust anyone and sleeps with one eye open.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Bather. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

John Rayden, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 17 (+3)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gomory Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a small hat to cover his moderate length white hair. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. Gomory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the east to a Farmer, Gomory learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He became a Farmer soon after.

Motivation: Revenge; and his relatives are trying to arrange a marriage

Ideals: Logical. Bonds: Rich, Family, Job, Enemies. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Walpole, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)17 (+3) 11 (+0)16 (+3)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran, Draconic, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Peter Clapham, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and dresses in tan turtlenecks beneath a green coat with grey slacks. His skin is also unnaturally pale. He wears his white hair up. His blue eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Peter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Enemies. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Peter Clapham, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Tim Melancon, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy tan pantaloons and a white scarf. He wears his black hair down. He has several tiny aquamarine earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and he is greedy

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Adventurer, Guardian. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Tim Melancon, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 12 (+1)18 (+4)
Skills Deception +6, Stealth +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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