Frederick Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears brown trousers with black and pastel striped suspenders. He wears various colorful collared shirts. His hair is short and chestnut. His green eyes are slightly larger than normal.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the west his family was never financially stable. He helped his mother out around the business and became quite the natural. After a long history of fighting, Frederick and his spouse have recently divorced.
Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Job, Poor. Occupation: Banker
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 40 pp.
Justin Darlington, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear ponchos typically of a light green in addition to tight pants. His hair, while still mostly white, has prominent grey streaks. His ears are large.
Personality: Eccentric and domineering, Justin will drive conversation. He receives visions of the future at random moments
History: When he was but 8 years old his parents immigrated from the north. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.
Motivation: To protect his home; and to clean up the streets
Ideals: Extrovert, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Guardian. Occupation: Dyer
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 4 Tanglefoot bags. 2 Alchemist’s fire.
Lance Ogden, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear grey pants and tee shirts. He has shaved his head bald. His face is scarred and worn.
Personality: Eccentric and domineering, Lance will drive conversation. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: Poor, Adventurer. Occupation: Crown-heir
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. Old masterpiece painting (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Randal Heiser, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He is typically in his Shepherd uniform. He has wavy auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.
Motivation: To share knowledge with the world; and he seems to be bored by most things
Ideals: Logical. Flaws: Mundane. Bonds: Job, Attractive, Rich. Occupation: Shepherd
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. Golden yellow topaz (200 gp).
Gunter Elton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a ruthless business man, a trait he acquired from his mother.
History: Gunter was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 800 sp.
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