Anthony Washington, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He is well dressed, constantly wearing a black suit, green shirt, and brown tie, and his gloved hand is found clutching a dagger. He wears a wide-brimmed hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He dislikes all the random violence that takes place in the east. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better kind of golem.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a junk dealer and was forced into it by his family
Ideals: Pacifist. Flaws: Insomniac. Bonds: Adventurer, Poor, Family. Occupation: Junk Dealer
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1000 sp.
Guy Dumph, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy blue suit. His skin is fair and his fingers are delicate and long. His red hair is cut short with large spiked bangs in the front. His gray eyes are passionate and lively.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has all his life been fascinated with painting.
History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic. Flaws: Insomniac. Bonds: Attractive, Poor, In love. Occupation: Layabout
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Dean Altham, Male Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of the sun god around his neck, and a halberd on his belt. He has moderate length golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful slaver made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
Possessions: 3200 sp. 1 Half-Plate. 1 Buckler.
Aldous Landon, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern man wears very tight pants and wife beaters, though occasionally he sports a white coat. He wears a wide-brimmed hat to cover his moderate length black hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the south, but his parents moved at a very young age to the west. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.
Motivation: He feels threatened by others.
Ideals: Athletic. Flaws: Depressed, Fearful. Bonds: Attractive, Immigrant. Occupation: Shipwright
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 8 (-1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Lewis Alby, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.
History: He comes from a rich eastern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Disciplined, Artistic. Bonds: Attractive, Rich. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Eye agate (11 gp). Rhodochrosite (11 gp). Rich purple corundum (600 gp).
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