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NPC Generator

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Anthony Marston, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. His chestnut hair is styled in orderly dreadlocks. His blue eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He feeds upon the attention of others.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Poor, Criminal record. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Anthony Marston, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Lance Washington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. His golden hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Lance is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well.

Flaws: PTSD. Bonds: Guardian, Family, Immigrant. Occupation: Tanner

Voice: American accent

Attributes [hide]

Lance Washington, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)7 (-2) 12 (+1)12 (+1)
Skills Deception +3, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. Lapis lazuli (8 gp).


Social Check DCs


Henry Nash, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears brown trousers with pastel and white striped suspenders. He wears various colorful collared shirts. His white hair is singed and shortened. His blue eyes are passionate and lively.

Personality: Henry is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Depressed. Bonds: Mentor. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Nash, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Tiger eye turquoise (11 gp). Aquamarine (200 gp). Banded agate (11 gp).


Social Check DCs


Don Payton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a fine chain shirt which he covers with white colored cloaks and clothing, marred by sweets. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His eyes, though not visible through his cowl, are violet.

Personality: A skeptical and narcissistic man, Don's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Don Payton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Alex Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He is portly but not overly obese. His long golden hair reaches down to his waist. His blue eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He plays an instrument quite well.

History: Sold as a small child to a slaver, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist, Artistic. Flaws: PTSD. Bonds: Mentor, Criminal record. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Alex Charlton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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