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NPC Generator

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Advanced [show]


Heward Brent, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports pastel clothing, slightly heavier than average wear. His silver hair has been sun bleached extensively. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heward grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heward. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic. Flaws: Impulsive. Bonds: Guardian, Military, Criminal record. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Heward Brent, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6

Possessions: Chrysoprase (80 gp). Onyx (80 gp).


Social Check DCs


Bertram Carlyle, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and a wedding ring on his left hand. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.

History: He was born in the east, but his parents moved at a very young age to the west. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Flaws: Antagonistic, Fearful. Bonds: Rich, In love, Immigrant. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Carlyle, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 300 gp. Citrine (70 gp).


Social Check DCs


Trey Snowdon, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a faded coat and loose pants complete with broad hat. He sports a long red beard, and similarly colored long hair. This blue eyed westerner is not easily forgotten.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a criminal king-pin and mafia family His mother took him hunting and taught him how to get in the mind of other creatures. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane. Bonds: Military, Criminal record, Nature. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Trey Snowdon, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 300 gp.


Social Check DCs


John Livingstone, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He has moderate length golden hair. His eyes are green and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: He got into the Cook business at a young age. His childhood dream was to be a Soapmaker, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He would like to get married and retire; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

John Livingstone, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)11 (+0) 8 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Bernard Winchester, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His hair, while still mostly chestnut, has prominent grey streaks. He has a dull look in his green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Artistic, Impeccable. Flaws: Selfish. Bonds: Adventurer, Family. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Bernard Winchester, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp. Rock crystal (80 gp). Jasper (80 gp). Malachite (12 gp). 1 Half-Plate.


Social Check DCs

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