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Advanced [show]


Kody Walpole, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is bristling with hidden weapons, mostly bastard swords and maces. He keeps his long black hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice, Gifted. Flaws: Terse. Bonds: Criminal record. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Kody Walpole, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)17 (+3) 13 (+1)11 (+0)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Draconic
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


William Trollope, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. He has no hair. His eyes are brown and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

William Trollope, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)12 (+1) 12 (+1)9 (-1)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. Citrine (20 gp). Silver pearl (120 gp).


Social Check DCs


Diggory Mitchell, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long blonde beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His religion dominates his actions; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Bonds: Rich, Religious, Family, Criminal record. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Diggory Mitchell, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 8 (-1)10 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1300 sp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Balimaar Acton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. His blue eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. Balimaar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and doesn't want to be a butcher and was forced into it by his family

Ideals: Philantrophist. Bonds: Attractive, Military, Family, Religious. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Balimaar Acton, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Everard Barney, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man sports brown clothing, slightly heavier than average wear. He has moderate length brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Everard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Optimist, Gifted. Bonds: Attractive, Adventurer, Military. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Everard Barney, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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