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Advanced [show]


Hugh Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin red vertical stripes and green pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Professionalism, Fighting. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Hugh Atherton, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Sardonyx (70 gp). Red spinel (90 gp). Jasper (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Merton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a card on it. He has a small bristly mustache and wavy red hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with dancing.

History: Lance was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Artistic, Persistence, Fighting. Bonds: Attractive. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Lance Merton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 3 Holy water.


Social Check DCs


Theobald Colby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly red, has prominent grey streaks. His eyes are green and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Passionate. Flaws: Fearful. Bonds: Immigrant, Poor. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Theobald Colby, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Athletics +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (300 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Wymar Upton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears just a white suit. His blonde hair is knotted and matted. His eyes are gray and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised in a white middle class family as the only child. Wymar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wymar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and he seems to be bored by most things

Ideals: Optimist. Flaws: Ugly, Insane, Mundane. Bonds: Criminal record. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Wymar Upton, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Fiery yellow corundum (400 gp). 1 Minor magic item.


Social Check DCs


John Coombs, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His moppish brown hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.

History: The child of northern immigrants he idolized his father. He has had some formal painting training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Religious. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

John Coombs, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 7000 cp.


Social Check DCs

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