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NPC Generator

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Advanced [show]


Chad Kendall, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man is dressed in a clean violet cloak covering his clean studded leather. His chestnut hair is greasy and uncared for. He has a dull look in his blue eyes.

Personality: He dislikes all the random violence that takes place in the north. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the north his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Athletic, Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Chad Kendall, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)18 (+4) 16 (+3)7 (-2)
Skills History +6, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Draconic, Giant, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1700 sp. 1 Smokesticks.


Social Check DCs


Ernest Wesley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His black hair is cut jaggedly and amateurishly. His eyes are hazel and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 10th year, his parents were killed by a dire rats raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge

Ideals: Disciplined. Bonds: Attractive, Immigrant, Poor, Enemies. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Ernest Wesley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Rhodochrosite (6 gp). 1 Half-Plate.


Social Check DCs


Raymond Stanton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in blue turtlenecks beneath a tan coat with black slacks. He has black hair. His violet eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a slaver, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Ideals: Disciplined, Gifted. Bonds: Immigrant, Mentor, Criminal record. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Raymond Stanton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)16 (+3) 13 (+1)4 (-3)
Skills Insight +3, Intimidation -1
Senses Passive Perception 11
Languages Common, Gnome, Terran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Carnelian (20 gp). Jade (60 gp). Aquamarine (600 gp). 1 Masterwork Light steel shield.


Social Check DCs


Gerard Deighton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports black clothing, slightly heavier than average wear. His hair is short and silver. His eyes, though not visible through his cowl, are hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Family. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Deighton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 18 (+4)10 (+0)
Skills Investigation +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Simon Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with pastel socks and a vest with buckled shoes. He is bristling with hidden weapons, mostly sickles and warhammers. He has a small bristly mustache and wavy black hair. This gray eyed easterner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Criminal record, Religious, Enemies. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Simon Cotton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 11 (+0)9 (-1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Lapis lazuli (4 gp). White opal (600 gp).


Social Check DCs

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