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NPC Generator

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Advanced [show]


Anselm Mori, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Glassblower does. He wears a colorful flower in his chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Anselm was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Artistic. Flaws: Depressed. Bonds: Job, Attractive, Military. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Mori, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Chad Washington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. His hair is auburn, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with a spirit at a very young age, Chad has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and he is greedy

Flaws: Racist, Disease. Bonds: Attractive, Adventurer, Rich, Religious. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Chad Washington, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tim Mitchell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the south, but his parents moved at a very young age to the north. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Tim Mitchell, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)17 (+3) 7 (-2)14 (+2)
Skills History +5, Performance +4
Senses Passive Perception 8
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Black star sapphire (800 gp). Moss agate (12 gp). Hematite (12 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Chad Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly ceremonial daggers and maces. His silver hair is thinning but still full. He has several tiny opal earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Passionate. Bonds: Criminal record, Rich, Adventurer, Military. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Chad Tatum, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 13000 cp.


Social Check DCs


Everard Wakefield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a nunchaku. His hair, while still mostly red, has prominent grey streaks. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Blacksmith, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants to meet his childhood hero; and he is a bit of a kleptomaniac

Ideals: Disciplined, Optimist. Bonds: Poor, Criminal record, Adventurer. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Everard Wakefield, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs

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