Anthony Bentley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large black jacket. He sports a flattop hair cut. He has blue eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Gifted from a young age, Anthony studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 4 years later his spouse died after the birth of his son. Heartbroken, Anthony never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Adventurer, In love, Attractive. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).
Godfrey Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. With a patchy blonde beard and wild blonde hair. His ears are large.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Godfrey hails from a village terrorized by gnolls. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Many gnolls want him driven away.
Flaws: Ugly, Insomniac, Shy. Bonds: Enemies, Criminal record. Occupation: Bowyer
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Jade (80 gp). Tourmaline (80 gp). Coral (80 gp).
Gomory Colby, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears pastel painted combat armor at almost all times, and a wedding ring on his left hand. He has auburn hair. He wears large thick round spectacles.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gomory was raised in a hard working conservative environment. His childhood dream was to be a Masseuse, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Persistence. Flaws: Antagonistic. Bonds: In love, Job. Occupation: Fletcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
Possessions: Just what you see.
Solomon Davenport, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Beggar, and he later adopted a second son.
Motivation: To share knowledge with the world; and find a way to reverse the transformation of his sister
Ideals: Fighting, Logical. Bonds: In love, Nature, Family. Occupation: Beggar
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2300 sp. 3 Antitoxin. 2 Smokesticks. 7 Acid flasks.
Dustin Fulton, Male Human [Permalink]
Personal [hide]
Description: This northern man wears green painted combat armor at almost all times. His clothes are grease stained in places. His auburn hair is lengthy. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born in the north. His first spouse was a Scribe, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his brother; and he loathes his own lifestyle
Flaws: Depressed. Bonds: Poor, Immigrant, Family. Occupation: Armorer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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