Aldous Marley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears bulky blue painted plate armor. He is an epitome of beauty. He has golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Attractive, Military. Occupation: Ploughman
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Rolf Nash, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a yellow vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His auburn hair is kept up in a ponytail inside a small hat. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered
History: Born to a Bather, his mother struggled to pay the bills. A few years later when the east was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Logical. Flaws: Addict. Bonds: Poor, Immigrant, Has a crush. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. Malachite (9 gp). Brown-green garnet (130 gp). Blue star sapphire (400 gp).
Hubert Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. His tied-back hair is blonde. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.
History: Hubert was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered writing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found
Ideals: Pacifist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Locksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
Possessions: 1000 sp. Rose (80 gp). Red garnet (70 gp). Silver pearl (70 gp). 1 Masterwork Common Ranged Weapon.
Reynard Van Es, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a card on it. He has a very tight haircut. His eyes are a pleasant blue.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Reynard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the south his family was never financially stable. He worked as a nervous Map Maker and found it very stressful. He has drifted from career to career and currently works as a Map Maker.
Motivation: Sabotage a competitor; and he loathes his own lifestyle
Flaws: Disease, Depressed. Bonds: Military, Poor, Job. Occupation: Map Maker
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1000 sp.
Diggory Everleigh, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his blonde hair up. He has a dull look in his violet eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.
Motivation: To share knowledge with the world.
Ideals: Entrepeneur, Optimist, Logical. Flaws: Insane. Bonds: Immigrant. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 9 (-1) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
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