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NPC Generator

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Advanced [show]


Ernest Mori, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. He wears his auburn hair up in a very large beehive style do. His eyes are a pleasant hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the north his family was never financially stable. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Spice Merchant job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Entrepeneur. Bonds: Poor, Adventurer, Job. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Ernest Mori, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)16 (+3) 15 (+2)12 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Don Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His eyes are blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and to find somewhere to settle down

Ideals: Athletic, Gifted. Flaws: Shy, Mundane. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Marlowe, Male Human Fighter 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 10 (+0)4 (-3)
Skills Insight +3, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Solomon Clifton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears baggy grey pantaloons and a tan scarf. His whole body is exceptionally muscular. He has a very tight haircut. His violet eyes are slightly larger than normal.

Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things.

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Immigrant, Religious. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Solomon Clifton, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 8000 sp.


Social Check DCs


Chad Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears green cloth garments or leather armor. He sports a flattop hair cut. His eyes are amber and beady.

Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing music.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered music. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Military, Adventurer. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Chad Wedgwood, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald Wentworth, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with brown pants. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.

History: Gerald was born the youngest of three triplets. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Addict, Insomniac. Bonds: Military, Family. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Gerald Wentworth, Male Human Fighter 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)5 (-3) 15 (+2)7 (-2)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 400 gp. Eye agate (15 gp). Golden yellow topaz (1400 gp).


Social Check DCs

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