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NPC Generator

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Advanced [show]


Roland Thorpe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is blonde, silky, and of moderate length. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Roland was born the youngest of three triplets. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He left for the west, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a carter and was forced into it by his family

Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant, Family. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Roland Thorpe, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Theodoric Woods, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. He has brown hair. His fierce gray eyes like to dwell on things.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north to a Sculptor, Theodoric learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of goblins; and he's in love

Flaws: PTSD. Bonds: Attractive, Enemies, Job, Has a crush. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Theodoric Woods, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Cory Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat, and he perpetually has his greataxe ready. His white hair is braided into rings. His eyes are likewise brown. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Cory was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his brother recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well

Ideals: Fighting, Joker. Bonds: Attractive, Family. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Cory Hadley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)7 (-2) 16 (+3)16 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1100 sp.


Social Check DCs


Simon Myerscough, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. His golden hair is singed and shortened. His eyes are amber and catlike.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Simon has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Simon Myerscough, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)6 (-2) 16 (+3)11 (+0)
Skills History +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hubert Brandon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. He wears a small hat to cover his moderate length golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the north.

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Hubert Brandon, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)9 (-1) 10 (+0)9 (-1)
Skills History +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs

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