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NPC Generator

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Advanced [show]


Adam Harley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears baggy black pantaloons and a brown scarf. He has a hunchback. He has a long golden beard with little hanging trinkets. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: To be a Gardener again; and he'd like to take his coworkers down a peg

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Adam Harley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Adelard Alston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large blue mantle and cape that has been intricately interwoven into his white robe. His black hair is matted, messy, and big. His amber eyes are slightly larger than normal.

Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: Born to a Body Guard, his mother struggled to pay the bills. Like his mother and his brother before him, after school he went straight into learning to become a Guard. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Alston, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)11 (+0) 9 (-1)15 (+2)
Skills Investigation +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. Eye agate (15 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cory Garfield, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Shoemaker. He is muscular with a powerful set of arms. He sports a flattop hair cut. He has gleaming, smiling green eyes.

Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Shoemaker business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants a kiss; and he's attracted to the pc

Flaws: Insane, Antagonistic. Bonds: Job, Slave, Has a crush. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Cory Garfield, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 7 (-2)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Simon Budd, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. He sports a flattop hair cut. His eyes are a pleasant gray.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 5 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Insane, Shy, Antagonistic. Bonds: Immigrant, Job. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Simon Budd, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 6000 sp. Rich purple corundum (400 gp).


Social Check DCs


Frederick Barclay, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a green costume with the symbols of his god on his torso. His hair is short and blonde. His eyes are violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Frederick was raised in a hard working conservative environment. In his 18th year, his parents were killed by a giants raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Tailor again.

Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Frederick Barclay, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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