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NPC Generator

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Advanced [show]


Lewis Tyndall, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, black, dusty cloak. His golden hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast plains. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Bonds: Adventurer, Nature, Criminal record. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Lewis Tyndall, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Jocelyn Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears pastel painted combat armor at almost all times. He has wavy red hair. His eyes are brown and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Jocelyn Ogden, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 16 (+3)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


John Stanley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to find somewhere to settle down

Flaws: Insane, Impulsive, Mundane, PTSD, Greedy. Bonds: Rich. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

John Stanley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Conrad Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple white robe with brown stripes complete with hood. He has moderate length red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of specialists.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Secretive, Mundane, Antagonistic. Bonds: Attractive. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Conrad Colby, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 13 (+1)4 (-3)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 22000 cp.


Social Check DCs


Odo Law, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky brown painted plate armor. He has done his best to style his red hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. During his travels, Odo and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Odo discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Odo fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Religious, Mentor. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Odo Law, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 8 (-1)12 (+1)
Skills Insight +1, Nature +5
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs

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