Norman Van Es, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is well dressed, constantly wearing a red suit, black shirt, and green tie. His tied-back hair is auburn. His hazel eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Rich, Religious. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Tiger eye turquoise (10 gp). Azurite (10 gp). 1 Minor magic item.
Aldous Presley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears a fine chain shirt which he covers with tan colored cloaks and clothing. He keeps his long blonde hair kept up in a rat tail. He has amber eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Aldous studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Philantrophist, Gifted. Bonds: Attractive, Adventurer, Enemies. Occupation: Bellfounder
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1400 sp.
Bertram Wesley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an entirely grey suit with violet socks and a vest with buckled shoes. He has a golden handlebar mustache and slicked back golden hair. His green eyes peer out from beneath his deerstalker grey hat.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Bertram was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Attractive, Rich. Occupation: Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Just what you see.
Everard Middleton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His black hair is singed and shortened. His blue eyes are passionate and lively.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Everard took refuge in the large cave and found the beat up scythe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Ploughman
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 20000 cp. Eye agate (16 gp). Pink pearl (100 gp). Violet garnet (1400 gp). Obsidian (16 gp).
Anselm Royston, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He dresses in grey turtlenecks beneath a brown coat with black slacks. His tied-back hair is brown. His skin is flawless and his amber eyes scan people very quickly.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: He uses money and sex appeal to get what he needs; and his relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Tailor
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant, Elven, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp. Silver pearl (50 gp).
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