Everard Tenley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He sports a flattop hair cut. He is baby faced.
Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.
Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Optimist. Flaws: Impulsive, Disease, PTSD. Bonds: Enemies. Occupation: Tailor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 1900 sp.
Bernard Law, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He wears his white hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Bernard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Marshal
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 8 (-1) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 400 gp.
Roland Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and green robe with the hood down, and carries clubs. His tied-back hair is brown. He is very pretty but has cold, dead eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Fighting, Disciplined, Professionalism. Bonds: Attractive, Poor. Occupation: Servant
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1100 sp.
Thomas Ramsey, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of scimitars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He keeps his silver hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He loves telling others what to do and how they should feel about things. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the north, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Opinionated, Gifted. Flaws: Disease. Bonds: Slave. Occupation: Farmer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 23000 sp. 1 Minor magic item.
Cory Byron, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His top hat is riddled with cuts and holes. His eyes are gray.
Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.
History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer, Rich, Religious. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
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