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NPC Generator

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Advanced [show]


Kyle Easton, Male Human [Permalink]

Personal [hide]

Description: A 6'3" western man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly silver, has prominent grey streaks. His half smiles and brown eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: The child of western immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Terse. Bonds: Poor, Attractive, Adventurer, Immigrant. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Easton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Balimaar Tyndall, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He sports a flattop hair cut. His green eyes peer out from beneath his top brown hat.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. Some 10 years later his spouse died after the birth of his son. Heartbroken, Balimaar never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: His spouse's relatives view him with great suspicion.

Bonds: Attractive, Enemies, Family, Rich, In love. Occupation: Miller

Voice: American accent

Attributes [hide]

Balimaar Tyndall, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerald Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a violet collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has chestnut hair. His gray unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.

History: He was born at the edge of vast island. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Disease, Antagonistic, Insane. Bonds: Military, Nature. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Gerald Clare, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Jocelyn Wellington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has no hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Flaws: Ugly, Addict, Emotional. Bonds: Rich, Religious. Occupation: Butcher

Voice: Hard of hearing, loud

Attributes [hide]

Jocelyn Wellington, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 17 (+3)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Bertram Graeme, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He has a large pastel mantle and cape that has been intricately interwoven into his brown robe. Beneath his clothing is a huge mess of scar tissue. With a patchy red beard and wild red hair. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Flaws: Cynical, Antagonistic. Bonds: Slave, Mentor. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Graeme, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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