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Advanced [show]


Thomas Clifford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears rags and sports a simple walking cane. He has blonde hair. His thin eyebrows rest above his beady brown eyes.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: He got into the Assassin business at a young age. After coming to the age of reason, Thomas took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Clifford, Male Human Fighter 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 17 (+3)9 (-1)
Skills Nature +5
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Lapis lazuli (9 gp). Red spinel (130 gp). Sardonyx (60 gp). Brown-green garnet (130 gp).


Social Check DCs


Frederick Badger, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear white pants and tee shirts. His red hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Frederick is depressed about a lot of things. He tends to be a nihilist. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 9 years.

Motivation: He is greedy; and expand his business

Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Rich, Job. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Frederick Badger, Male Human Fighter 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Deception +2, Religion +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 3000 sp.


Social Check DCs


Bernard Carlisle, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his left hand. His auburn hair is still thick. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Bernard's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: In love, Religious. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Bernard Carlisle, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)7 (-2) 14 (+2)15 (+2)
Skills History +0, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Roger Weston, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a small hat to cover his moderate length auburn hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Adventurer, Poor, Criminal record, Job. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Weston, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)17 (+3) 9 (-1)13 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 9
Languages Common, Draconic, Auran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Halsey, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his auburn hair to look like a famous performer. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He does not trust anyone and sleeps with one eye open.

History: He was born in the west, but his parents moved at a very young age to the south. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and to clean up the streets

Flaws: Insomniac. Bonds: Guardian, Immigrant, Nature, Job. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Halsey, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)9 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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