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NPC Generator

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Advanced [show]


Guy Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Locksmith. His chestnut hair is cut short. His blue eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Locksmith.

Motivation: To be a Engraver again.

Flaws: Disease, Shy, Mundane. Bonds: Job, Attractive. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Guy Ramsay, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Carnelian (70 gp). Carnelian (70 gp). Red-brown spinel (70 gp).


Social Check DCs


Manfred Shelly, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears a worn and beaten armor. He wears his blonde hair up. He has a dull look in his blue eyes.

Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. He is a great chef.

History: He comes from a rich eastern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Rich, Adventurer, Military. Occupation: Butcher

Voice: Old thin voice

Attributes [hide]

Manfred Shelly, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)11 (+0) 9 (-1)16 (+3)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Hunter Clifford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a violet wide-brimmed hat and violet clothes. His hair is always cut to a buzz. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Hunter was raised in a hard working conservative environment. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and doesn't want to be a locksmith and was forced into it by his family

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Job, Family. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Hunter Clifford, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)7 (-2) 18 (+4)12 (+1)
Skills Intimidation +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp. Deep blue spinel (200 gp). Rich purple corundum (400 gp).


Social Check DCs


Anselm Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. He wears his blonde hair down. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Anselm studied abroad. He has chosen to use the inheritance that was left to him frivolously. He was granted druidic powers by his dying brother.

Motivation: To end his boredom; and he is greedy

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Guardian, Rich. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Anselm Shelly, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 21000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilbert Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky black painted plate armor. His moppish chestnut hair is in a traditional bowl cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He works hard and plays hard.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Racist, Hedonist. Bonds: Immigrant. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Gilbert Lincoln, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)8 (-1) 5 (-3)11 (+0)
Skills Insight -1, Nature +1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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