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Advanced [show]


Robert Whitby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: Robert was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Robert took refuge in the large cave and found the beat up sickle and armor he uses now. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Professionalism, Impeccable. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Robert Whitby, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Lance Charlton, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he is dressed in earthy colors with a blue and grey handkerchief worn on his right side. His red hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lance is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Human people; and he seems to be bored by most things

Ideals: Gifted, Justice. Flaws: Mundane, Racist. Bonds: Immigrant. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Lance Charlton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 600 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lewis Brent, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He has wavy golden hair. His eyes are a pleasant amber.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and many giants want him driven away

Flaws: Ugly, Racist. Bonds: Enemies, Immigrant. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Lewis Brent, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Bloodstone (80 gp). Freshwater pearl (10 gp).


Social Check DCs


Randal Van Es, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tight fitting brown shirt and pants. He is tall, broad shouldered and powerfully built. He is bald on top and has large white tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of brigands once and for all.

History: Randal hails from a village terrorized by brigands. A freak accident while working with his Merchant father left him crippled. He struck the Spice Merchant job and began his own company from there.

Motivation: To protect his home; and someone believes him a fraud

Flaws: Ugly, Disease. Bonds: Job, Enemies, Guardian. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Randal Van Es, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1700 sp.


Social Check DCs


Raymond Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his golden hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. His family was turned out during the war. He and his family wandered west to less war torn lands. He is searching for what he claims is his rightful reward.

Motivation: Revenge; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, PTSD. Bonds: Adventurer, Military, Enemies. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Raymond Clapham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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