Don Wentworth, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a grey suit, blue shirt, and brown tie. He has moderate length brown hair. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Don was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Bricklayer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2800 sp.
Shane Van Es, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the west. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Scribe
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Robert Atherton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a simple black robe with white stripes complete with hood. His moppish golden hair is in a traditional bowl cut. His fierce amber eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.
History: Gifted from a young age, Robert studied abroad. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: Wants to raise his children well; and to unite with his brother
Ideals: Gifted, Athletic. Bonds: Job, Family. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2600 sp.
Conrad Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is wearing a long, brown cloak. His auburn hair is thinning but still full. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. He is an amazing painter.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He left for the north, certain he would find work there.
Motivation: To unite with his sister; and he is greedy
Ideals: Gifted. Bonds: Immigrant, Rich, Family. Occupation: Courier
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 3 (-4) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3200 sp.
Rolf Marlee, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His silver hair is matted, messy, and big. His eyes, though not visible through his cowl, are green.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to loving parents in a slum to the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable.
Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Criminal record, Poor, Immigrant. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).
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