Arnold Atherton, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. He carries with him a set of pickaxes on his belt, each one with a emerald on the hilt. His golden hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A rival would like him out of the picture; and he is greedy
Ideals: Fighting. Bonds: Guardian, Criminal record, Rich, Religious. Occupation: Priest
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Lewis Haley, Male Human [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. His hair is long and white with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of brigands once and for all.
History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Lewis's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Barrister and was forced into it by his family; and he wants revenge against brigands
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Barrister
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Gnome
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Disguise kit. 1 Silk rope.
Patrick Barney, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and red. His eyes, though not visible through his cowl, are amber.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Patrick and his spouse have recently divorced.
Motivation: He doesn't get along with people that don't share his tastes; and he feels threatened by others
Ideals: Impeccable. Flaws: Selfish, Fearful, Antagonistic. Bonds: Poor. Occupation: Bather
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp. 1 Darkwood Shield. 1 Buckler.
Clerebold Law, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing colorful clothing, dressed as a Map Maker, he is not a threatening figure. His chestnut hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: Eccentric and domineering, Clerebold will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.
History: Clerebold was born in the east. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Map Maker job and began his own company from there.
Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Extrovert, Persistence. Flaws: Racist. Bonds: Attractive, Adventurer, Job. Occupation: Map Maker
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Aldous Middleton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears a black small hat and black clothes. His hair is short and silver. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Aldous studied abroad. In his 10th year, his parents were killed by a brigands raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.
Motivation: A need for knowledge about a nearby landmark; and his relatives are trying to arrange a marriage
Ideals: Optimist, Gifted. Bonds: Attractive, Enemies, Family, Adventurer. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
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