Hugh Leighton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. He has shaved his head bald. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Logical, Gifted. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2600 sp. Coral (130 gp). Freshwater pearl (10 gp).
Trey Beitz, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his sickle ready. His golden hair is smooth and relatively long. His brown eyes dart from person to person to random spaces in the air.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: The child of a Marshal, who enjoyed hunting, Trey was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his writing dream.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Joker, Artistic. Bonds: Family, Nature. Occupation: Ruler
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Balimaar Kelsey, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a red cloak and cross-gartered brown stockings. He is tall, broad shouldered and powerfully built. His red hair is kept up in a ponytail inside a feathered hat. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's repulsed by the PC; and he's looking for his big break
Ideals: Extrovert, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 11000 cp. Jade (90 gp). Tourmaline (90 gp).
Simon Tatum, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears skinny pants and wears a brown and tan robe with the hood down. His skin is also unnaturally pale. His white hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He comes from a rich southern family. A gifted student he started as a Guard, but he got bored and became a Sage. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Extrovert. Flaws: Ugly. Bonds: Nature, Rich, Job. Occupation: Sage
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 11000 cp. 1 Masterwork studded leather. 1 Chain shirt.
Kyle Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a club. His black hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: Kyle speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable. Flaws: Secretive. Bonds: Poor, Nature. Occupation: Bookbinder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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