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Advanced [show]


Randal Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown coat over a grey low-cut shirt, and a small hat upon his head. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Randal was born in the south. At a young age he loved to build and create. Randal was born on a far southern plains where he grew up under the tutelage of his mother, an expert Herbalist. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his relatives are trying to arrange a marriage

Ideals: Athletic, Persistence. Flaws: Greedy. Bonds: Family, Immigrant. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Randal Stafford, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)14 (+2) 8 (-1)16 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 13000 cp. Alexandrite (900 gp). White pearl (40 gp). Moss agate (8 gp). Jet (40 gp).


Social Check DCs


Manfred Colby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a white costume with the symbols of luck on his torso, marred by sweets. He has moderate length auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west.

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Insane, Disease. Occupation: Brewer

Voice: Rolls R's

Attributes [hide]

Manfred Colby, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)17 (+3) 15 (+2)8 (-1)
Skills Acrobatics +1, Athletics +4
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Trym Windsor, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Mortician. He has a moderate pudge and is not very fit. His red hair is smooth and relatively long. He has a tattooed face.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He does not trust anyone and sleeps with one eye open.

History: The child of a Merchant, who enjoyed hunting, Trym was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: He is unsatisfied with his job.

Ideals: Artistic, Fighting. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Trym Windsor, Male Human Fighter 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)12 (+1) 6 (-2)15 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 3000 sp. Deep blue spinel (700 gp). Rose (40 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Clayden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. His auburn hair is lengthy and is close to two feet long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Shoemaker. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: He is wracked by social anxiety; and further expansion of business

Flaws: Fearful. Bonds: Attractive, Job, Military. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Jocelyn Clayden, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Silver holy symbol. 1 Bullseye lantern. 1 Climber’s kit.


Social Check DCs


Theobald Merton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Ruler uniform. He wears a feathered hat to hide his balding. His eyes are gray and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Antagonistic, Selfish, Disease. Bonds: Job, Attractive. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theobald Merton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)16 (+3) 10 (+0)16 (+3)
Skills History +5, Performance +5
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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