John Perry, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He keeps his auburn hair in a pixie cut. His eyes are amber and he is always smoking a pipe.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Religious, Enemies. Occupation: Ploughman
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
Possessions: 200 gp.
Anselm Wilberforce, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. His auburn hair is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Anselm lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Flaws: Addict, Antagonistic, Fearful. Bonds: Immigrant, Family. Occupation: Architect
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 200 gp. Rich purple corundum (500 gp). Aquamarine (1300 gp). Tiger eye turquoise (11 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item.
Everard Marlee, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears bulky violet painted plate armor. He is an epitome of beauty. His hair is blonde and very short. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 7 years old his parents immigrated from the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Addict, Shy. Bonds: Attractive, Immigrant. Occupation: Baker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Deep blue spinel (300 gp). Carnelian (30 gp). Amethyst (150 gp). 3 Tanglefoot bags. 3 Tanglefoot bags.
Simon Graeme, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is physically well-built. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Simon was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Barber.
Motivation: Wants to open a new tavern; and to be a spice merchant again
Flaws: Insane, Shy. Bonds: Attractive, Job, Poor. Occupation: Barber
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Red garnet (60 gp).
Manfred Lindsey, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely green suit with red socks and a vest with buckled shoes. With bright golden hair and a scraggly beard. His eyes, though not visible through his cowl, are hazel.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To settle down with his crush; and he feels threatened by others
Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Slave, Has a crush. Occupation: Armorer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Gold dragon comb with red garnet eye (300 gp). Gold dragon comb with red garnet eye (300 gp). 1 Everburning torch. 1 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
