Drogo Altham, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is knotted and matted. He wears large thick round spectacles.
Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.
History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Artistic, Logical. Flaws: Shy, Insane. Occupation: Layabout
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 9 (-1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 17000 cp.
Aldous Sutherland, Male Human [Permalink]
Personal [hide]
Description: This man wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time, and sports empty pouches on his belt. His long red hair reaches down to his waist. He has hazel eyes and a black hat with a blue feather.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants revenge against illithids
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Enemies. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp.
Conrad Kent, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his blue robe and has his scythe always slung over his shoulder. He has no hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.
History: Conrad was raised in a hard working conservative environment. He worked as a nervous Dyer and found it very stressful. He has worked as a Dyer like his father before him.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Addict, Antagonistic. Bonds: Job. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp.
Kyle Gladstone, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is black and curly. His blue eyes dart from person to person to random spaces in the air.
Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Kyle hails from a village terrorized by brigands. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Insane. Bonds: Rich, Attractive, Enemies. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 3 Alchemist’s fire. 4 Holy water. 3 Tanglefoot bags. 2 Antitoxin.
Simon Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. He has shaved his head bald. His brown eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Simon lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers.
Ideals: Artistic. Flaws: Sensitive. Bonds: Attractive, Family. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
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