Hubert Landon, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and carries spears. His hair is blonde and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Optimist. Bonds: Attractive, In love. Occupation: Blacksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 1000 sp. Rock crystal (80 gp). Red garnet (80 gp). Lapis lazuli (11 gp).
Clerebold Fawcett, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his auburn hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also hits on women, regardless of circumstances.
History: He was born in the west, but his parents moved at a very young age to the north. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.
Motivation: He has a crush on the local Ploughman.
Ideals: Fighting, Athletic. Bonds: Attractive, Has a crush, Immigrant. Occupation: Locksmith
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Superior lock. 1 Silver holy symbol. 1 Crowbar.
Theodoric Bradley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears white cloth garments or leather armor. He has moderate length golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a Animal Trainer, his mother struggled to pay the bills. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and seeks redemption
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Mercenary
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Sylvan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 34000 sp. Deep green spinel (120 gp). Silver pearl (120 gp).
Peter Ryland, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt, marred by sweets. His hair is auburn and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant. Occupation: Bookbinder
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 5 (-3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Godfrey Wentworth, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this southern man wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has moderate length black hair. His otherwise smooth face is marked with small tiny scars.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.
History: Born in the south to a Carter, Godfrey learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: He wants to meet his childhood hero; and sabotage a competitor
Ideals: Athletic, Justice. Bonds: Job, Nature, Adventurer. Occupation: Carter
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 7 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (70 gp). 1 Disguise kit. 1 Climber’s kit.
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Their contribution stands as a beacon of hope for all adventurers!