Richard Beckwith, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His red hair is smooth and relatively long. His eyes are green and beady.
Personality: A skeptical and narcissistic man, Richard's first love is himself. His second love is also himself. He is harsh and unforgiving.
History: Born in the north to a Spy, Richard learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He is greedy.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Spy
Voice: Low range voice
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Roland Thackeray, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, blue cloak. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.
Motivation: To find somewhere to settle down; and wants to raise his children well
Ideals: Fighting. Flaws: Disease, Mundane. Bonds: Enemies, Family. Occupation: Sage
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Justin Remington, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Cartwright does. His silver hair is greasy and uncared for. His eyes, though not visible through his cowl, are green.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is frequently practicing swordplay.
History: He was born on a small isolated farm. His mother was a soldier and died while he was still young. Justin was left his mother's suit of armor and trained in its use and care. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he is unsatisfied with his job
Flaws: Ugly, Shy. Bonds: Job, Military, Nature. Occupation: Cartwright
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 1 Thunderstones. 6 Acid flasks. 3 Smokesticks. 1 Everburning torch.
Jocelyn Van Es, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Jocelyn was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Fearful. Bonds: Poor, Attractive. Occupation: Weaver
Voice: Low range voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Elven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp. Alexandrite (900 gp). Alexandrite (900 gp). Amethyst (130 gp). Azurite (4 gp). 1 Masterwork Uncommon Weapon.
Adam Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: Adam speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Impeccable. Flaws: Insomniac. Bonds: Rich, Attractive, Nature. Occupation: Locksmith
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!