Adam Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy white suit, and he perpetually has his greataxe ready. His blonde hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Adam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Scribe and found it very stressful. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Fighting. Flaws: Insomniac, Hedonist. Bonds: Attractive, Rich, Job. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Rolf Marleigh, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a black vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is always cut to a buzz. He has green eyes and a black hat with a grey feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Rolf has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Family. Occupation: Adventurer
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Bertram Wharton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His silver hair is unkempt and raggedy. His eyes are brown and he is always smoking a pipe.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.
History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Flaws: Ugly, Selfish, Fearful. Bonds: Poor, Mentor. Occupation: Bather
Voice: Raspy
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Manfred Royal, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His hair is always cut to a buzz. He wears an eyepatch.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Manfred studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Armorer. He became a Armorer soon after.
Motivation: Wants to open a new tavern; and money/treasure
Ideals: Gifted. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Job. Occupation: Armorer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. Moonstone (70 gp). Amethyst (90 gp). Obsidian (8 gp). Violet garnet (300 gp). 1 Minor magic item.
Everard Breeden, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a black coat over a grey low-cut shirt, and a broad hat upon his head. He is an epitome of beauty. His auburn hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.
History: Born to a Painter, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Joker, Gifted. Bonds: Attractive, Poor, Criminal record. Occupation: Mercenary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Violet garnet (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!