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NPC Generator

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Advanced [show]


Clerebold Van Es, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a grey poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy white hair. His violet unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Passionate, Logical. Flaws: Disease, PTSD. Bonds: Military. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Clerebold Van Es, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Healer’s kit. 1 Bullseye lantern. 1 Masterwork Musical instrument. 1 Backpack.


Social Check DCs


Gerard Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long white beard, and similarly colored long hair. He has hazel eyes and a grey hat with a black feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Laborer business at a young age. He was an athlete and attended two major summer competitions. He never won. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Gerard Warwick, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 6 (-2)10 (+0)
Skills Acrobatics +4, Survival +0
Senses Passive Perception 8
Languages Common, Celestial, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Heward Crawford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports tan clothing, slightly heavier than average wear. He has a small bristly mustache and wavy black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Adventurer. He is afraid of women and trembles around them

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Adventurer job and began his own company from there.

Motivation: Further expansion of business; and to get a good night's sleep

Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Heward Crawford, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 7 (-2)16 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 8
Languages Common, Draconic, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerald Norton, Male Human [Permalink]

Personal [hide]

Description: A 5'11" northern man, he is typically in his Roofer uniform. His chestnut hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Roofer and found it very stressful. He now owns his own business.

Motivation: Wants to open a new tavern; and to be a map maker again

Ideals: Opinionated, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Norton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Godfrey Weld, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized amber on his right hand. He wears his red hair up. His eyes are violet and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: Godfrey was born in the north. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to be a servant again

Ideals: Pacifist, Persistence. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Godfrey Weld, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)16 (+3) 16 (+3)12 (+1)
Skills Insight +5, Stealth +1
Senses Passive Perception 13
Languages Common, Celestial, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 5000 cp.


Social Check DCs

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