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NPC Generator

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Advanced [show]


Anthony Morley, Male Human [Permalink]

Personal [hide]

Description: A 5'3" western man, he sports violet clothing, slightly heavier than average wear. His white hair is singed and shortened. He has several tiny ruby earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure.

Flaws: Ugly, Shy. Bonds: Rich, Job, Nature. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Morley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)10 (+0) 17 (+3)11 (+0)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 sp. Alexandrite (1100 gp). Smoky quartz (50 gp). Silver pearl (120 gp). Chrysoberyl (120 gp). 4 Thunderstones. 3 Antitoxin. 3 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Gilbert Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red wide-brimmed hat and red clothes. He is bald on top and has large golden tufts of hair around his ears. His eyes are green.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with his god.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of drow; and many drow want him driven away

Ideals: Persistence. Flaws: Ugly, Shy, Antagonistic. Bonds: Religious, Enemies. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Gilbert Tickle, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)9 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Bernard Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely green suit with grey socks and a vest with buckled shoes. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Bernard studied abroad. While studying, he fell in love. They married and had a daughter. He used his abilities to travel the world and help people.

Motivation: To pay off his debts; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Professionalism, Gifted. Bonds: In love, Debt. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Bernard Kitchur, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Aquan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 3 Holy water. 2 Alchemist’s fire.


Social Check DCs


Manfred Barclay, Male Human [Permalink]

Personal [hide]

Description: This man wears a green tunic with blue highlights, and long white pants that bunch up around his shoes. He is muscular with a powerful set of arms. He is bald on top and has large white tufts of hair around his ears. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Opinionated, Artistic. Flaws: Ugly, Addict. Bonds: Nature, Job. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Manfred Barclay, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 7 (-2)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 8
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 18000 cp.


Social Check DCs


John Westbrook, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Soapmaker business.

History: The child of a Armorer, who enjoyed hunting, John was taken on many hunting expeditions. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. John's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, John and his spouse have recently divorced.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Persistence. Flaws: Mundane, Antagonistic. Bonds: Nature. Occupation: Soapmaker

Voice: Italian accent

Attributes [hide]

John Westbrook, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Amethyst (80 gp).


Social Check DCs

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