Dustin Acton, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Assassin does. He carries with him a set of clubs on his belt, each one with a amber on the hilt. His brown hair is smooth and relatively long. He wears an eyepatch.
Personality: Dustin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Dustin was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has never given up on his singing dream.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Assassin
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 20 pp.
Norman Braxton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Brewer profession.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To end his boredom.
Ideals: Justice, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Stylist
Voice: French accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 17 (+3) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
Possessions: 70 pp. 1 Minor magic item.
Heward Milton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He very much looks the part of a Cartwright. He has a hunchback. His hair is greying and his face has many wrinkles. His eyes are brown and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Cartwright. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Military. Occupation: Cartwright
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Jade (160 gp). 1 Minor magic item.
Kody Graeme, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy red beard and wild red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the south his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Meet up once more with his childhood friend.
Ideals: Entrepeneur, Athletic. Flaws: Emotional, Shy. Bonds: Poor. Occupation: Detective
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3000 cp.
Adam Astley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His white hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Gifted from a young age, Adam studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has dedicated himself to building a better kind of golem.
Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, In love. Occupation: Courier
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
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