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NPC Generator

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Advanced [show]


Charles Rutland, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears his silver hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family His father was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Knight.

Motivation: Revenge; and he is a bit of a kleptomaniac

Ideals: Persistence. Bonds: Attractive, Enemies, Criminal record, Job. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Charles Rutland, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald Barton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a wide-brimmed hat to hide his balding. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Gerald will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert. Flaws: PTSD. Bonds: Attractive, Adventurer, Rich. Occupation: Soapmaker

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Barton, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 17 (+3)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 30 pp. Moonstone (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Cotton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his father.

History: He was born on a small isolated farm. His father was a soldier and died while he was still young. Adelard was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Nature, Military. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Adelard Cotton, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 27000 sp.


Social Check DCs


Roger Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He wears a feathered hat to hide his balding. This blue eyed westerner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. His psionic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and expand his business

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Roger Garfield, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)12 (+1) 10 (+0)7 (-2)
Skills Athletics +5, Intimidation +0
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Kinsley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear brown tank tops with blue pants. His red hair is lengthy. His eyes are gray and catlike.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He seems to be bored by most things; and he has comitted a past crime that haunts him to this day

Flaws: Hedonist, Mundane. Bonds: Poor, Criminal record, Mentor. Occupation: Bookbinder

Voice: Aggressive tone

Attributes [hide]

Alex Kinsley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Crowbar. 1 Silver holy symbol. 1 Crowbar.


Social Check DCs

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